From point to point, oh... Well, there's no sound - don't know if it's a drawback or not. Maybe it is. There's no need to judge graphics here i guess. You see, that's not a game in which we pay much attention to it, so it's pretty nice here (not too rough nor complicated yet not excessive). And that's a good idea to make him instead of it ))) Aaaand the puzzle idea is good too. What concerns the process, i don't quite get the idea of some blocks existing here and there without helping or creating a hindrance. The last is the menu i guess. Why not make it a abit more vivid e.g. at least a bigger heading of another colour? ^^ That's all i guess.
Oo" Well, this is a nice way to spend a minute or two. Reminded me of huge amounts of mazes my friend and i drew at school. Switchers, path-closing blocks - nice. Graphics - sufficient for this one. One map - that's a pity. Music - great (wish it doesn't end so suddenly). Maybe i miss something... or not. Good anyway =)
Well done! That was a really good series using sweet and scary music and fine drawings. I've played the first two parts more than two years ago so some details may slip away from me, so i'd be grateful if the author gives an idea of what i've missed.
First, the interpretation of the fairytail in such way does make interest (those demons in the game are different: no 'skin-on-bones' wings, maybe no tails and horns - and i like it! And the mechanical demon creatures! they're just magnificent, like, uh, idk... the Daleks (BBC related) :D). Second, there are some puzzles that make people think, and that's also great (unless it's a thought to watch a playthrough =) ). And C - No-no! The Third thing is the sound. You used proper sound guys, and nothing to say more, nah ^_^
And the last - of course, such a game must contain some humour of any kind, so... it's there, and its kind is fine too.
Btw, found some small text wrecks like:
The "other" demon's words: "He does not makes deals." (i believe it to be "make" there)
Merappi's words: "... my end of the bargin." ("bargain" i guess)
And i didn't quite get if the symbols do have usual meaning like naming sth or anything else...
All in all, that was a lovelyscary and fantastic game that's worth of the highest rating.
Not bad at all but doesn't impress.
Well, the aliens fly faster each time so finally they fly faster than the shells they shoot. It probably should be fixed. And my Flash Player crashed after losing the game (though, i don't know whether it's due to the game or because of my flash itself)
The graphics are a bit funny, and the sound is pretty nice.
I think that's all,..
Everything's nyan-nyan, but...
...Well, i don't think i'm the first to write that, nevertheless, why not make a simple menu in order for game not to start immediately.
What concerns the game's advantages and drawbacks, it's all hard to decide, 'cause everything depends on a person. Well, for example, there's no score, and win/lose situation is symbolic enough, so it's very nice to play without worrying about the result and just to have fun! but some people like to see results, so ... well, you understand what i mean ^_^" The next is the music. Also: depends. If a person is patient enough, she/he will not care about the song playing again and again. As for me, i love it! ^.^ (though, i don't know where it is from) However, some people are not likely to enjoy listening a song for more than 5-10 min. Speaking about graphics, you can just improve its style whenever you'd like to, e.g. make some lines less strict; but please leave the snow! it's good =)
Well, that's all. There we have a funny game that can let people relax or just enjoy the process.
Thank you! I completely agree, due to the .fla file corrupting and me being a penis and not making backups of the file, i wasn't able to add it. I plan to add alot more content with V1.1 which i hope to release soon!
Thank you for the review, it really helped!
...but not too much. Just amazing.
Well, this was quite an interesting journey. There we can find a usual plot concerning some other reality, but that's not a drawback, no way. Anyway, people can't invent something really new again and again so they use the cliches. But even using some of those we can add something individual to the affair and that's the thing the author did. I really like the link to Adam and Eve (though, i didn't know the second name should be written that way, so this also taught me a thing) and the idea that's put on it.
The game in process itself doesn't impress or get me bored so i suppose it's neutral. The art's a bit rough but that depends on the author's style, i think, so everything's o'kay there. The music is suitable for the situation and it sounds well. Unfortunately, there are also some problems such as: the monsters seem to be not to the point, though, it brings some activity for us not to become too lazy just clicking on the arrows; some scenes seem to be the same when we pass through them for the first time and later (e.g. the raven appears every time i get into the scene it was in, but, maybe, that only depends on some computer hindrances, i.d.k.); the mirror we get restored looks still broken as it has only three big pieces and some more intervals between them; the "NO" ending is unreal, unless the character's a bit stupid... i mean how could he think so if he has a real paper with real text in his regular reality...
To sum it up, this game looks nice and sounds nice but has some small disadvantages that will hopefully be cut from the second part (Yes, we're looking forward to see it in there!).
The game really belongs to a very rare type. It doesn't only consist some puzzles to solve but also some nice ideas and thoughts (e.g. why not think that the one who dreams a lot can change everything if he/she is eager to).
Although the graphics don't seem to be very complicated, the game has a very cute appearance.
The music is also very pleasing, and, what's more important, calming.
What concerns the game's puzzles, they're not too hard nor too easy. Though, they sometimes seem to be very alike.
All in all the game is well-crafted and enjoyable.
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