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MusiCat

56 Game Reviews

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A good game with comfy music and cute pixel graphics. The idea is simple and elegant. The controls are easy to get, and the mechanics are quite friendly. Concerning the challenges, their difficulty is just right, making a player think before acting. Restarting levels doesn't annoy. There might be some other animation on failures, but the current one is fine.

The game's really friendly. The graphics are mild enough and colourful. The story is nice. The music is just lovely, including the melody change on the event. The narrative part is well made. Among the disadvantages I could name the fact that the game is short, and the roughness of title graphics. Safe A mark for a cute and peaceful story.

Theihe responds:

Yeah there are for sure some things that needs to be ironed out, along with some bugs that seem to pop up here and there. D:
I'll send on your words to Saga and David <3
Thank you and have a good day!

The music is good and idea-fitting. The mechanics are interesting. The jumping mechanic involving stomping blobbies is a bit odd. The game is easy and challenging at the same time. And rather replayable. And you could probably add a little more accurate description of the goal and replace "died" with "lost" for it to be more friendly.

I love the serving of the idea. The game part is pretty enough for the story, I'd even say it's harmonized with it. The sound part is a bit rough, giving out peak bumps at times. The visual part is calm and somehow motivating. The text lacks punctuation, and some messages switch too quickly for me to read. In terms of gaming it might just be called a visual novel. I enjoyed it despite having the sceptic attitude to pretty everything that involves real intel.

Like the genre. Like the interface style. The pointer disappeared for awhile but then returned.
Although I've only got one ending and am not going to see other ones (due to some personal principles), I love the plot in it and the imaginable probabilities of other ones. Like the problem arousal and the warning about the contents. Love the music choice, but feel like I've heard a couple of compositions somewhere already (might be your other project long ago, but I'm bad at keeping track of such things at times). You get my safe A+ (and a hug).

Quite fun. Not realistic enough. Should be mentioned somewhere that it's ironic. Plus for humour and minus for performance.

Good music and style choice. Nice story idea. Funny dialogues. Doesn't make me mad on dying. Worthy thing.
P. S. Good final credits part!
P. P. S. Guess your texts are o'kay, but I'm also not a native English speaker.

saantonandre responds:

First time I get a compliment on the credits, thank you :)
It makes me happy whenever players manages to play it without getting mad, good job!

The game's art is wonderful (no puns intended). I love it, and the music which is just great and fitting. The idea of yarn ball chasing friend is cute. The mechanics are understandable, and I enjoyed it all through.

OurLittleStudio responds:

Thank you MusiCat, and I'm glad you enjoyed playing our game. :)

This is something I've already seen back in 2012, I guess... At least it looks just as I remember: the doors with locks of different colour, the map and the setting. The decorations are different though. Quite easy, but not too easy, so the difficulty is just right. The word on the wall should be graphically milder. B mark
The C-E-F part of the map needs links, and the D-E doesn't (or maybe it's intentional, dunno 0v0).

The idea and setting are good. The controls are fine. The sound choice is also well. The music is good, but the sound choice is a bit off. Although the cloud creation is controlled by the player, the positioning of said clouds is ridiculous.Safe B+

Calm flair-type unit. Very adaptable.
Open for English><Russian translation and editing requests and drawing collaborations.
Occasionally attempt to compose music too.

Ralph Leone @MusiCat

Age 31, Male

Artist, Translator

HLG23

Vladimir, Russia

Joined on 1/12/12

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